IN THE LABYRINTH - INDEX Abilities; Choosing ITL 9 Aging ITL 32 Apotheosis ITL 57 Armour; Table ITL 69 Armour; Weight & Cost ITL 35 Artifacts ITL 20 Attributes; Increasing ITL 10 ATTRIBUTES; SELECTING ITL 7 Banks ITL 24 Beasts; Table ITL 19 Character cards ITL 18 Character Record Sheets ITL 10 Character Type ITL 9 Charcter Generation Tables ITL 7 Cidri; The world of.. ITL 4 Clothing ITL 29 Creating a Character ITL 5 Creating a Labyrinth ITL 18 CREATING A WORLD ITL 18 Creatures; Beasts ITL 61 Creatures; Flora & Fauna ITL 50 Creatures; Giant Insects ITL 63 Creatures; Hymenopterans ITL 63 Creatures; Magical ITL 57 Creatures; Nuisance ITL 65 Creatures; Plants ITL 65 Creatures; Riding Animals ITL 59 Creatures; Trained ITL 62 Creatures; Water ITL 64 CULTURES & CUSTOMS ITL 27 Dexterity (DX) ITL 8 Doors ITL 44 Doors; Hidden ITL 45 Duels ITL 28 ECONOMIC SYSTEM ITL 24 Entering a Labyrinth ITL 33 EQUIPMENT ITL 35 Equipment Table ITL 36 Equipment; Hints ITL 37 Experience Points ITL 10 Experience; Powerful Races ITL 11 Fighters ITL 6 Finding an Employer ITL 34 Forgetting Abilities ITL 9 GAME TIME ITL 31 Gods & Demi-Gods ITL 57 GOING ON AN ADVENTURE ITL 33 Guilds ITL 29 Hired Help ITL 33 Humanoid qaces; Orcs ITL 50 Humanoid Races; Centaurs ITL 51 Humanoid Races; Dwarves ITL 50 Humanoid Races; Elves ITL 50 Humanoid Races; Gargoyles ITL 51 Humanoid Races; Giants ITL 51 Humanoid Races; Goblins ITL 50 Humanoid Races; Half Breeds ITL 52 Humanoid Races; Halflings ITL 50 Humanoid Races; Hobgoblins ITL 50 Humanoid Races; Men ITL 50 Humanoid Races; Mermen ITL 52 Humanoid Races; Player Characters ITL 50 Humanoid Races; Prootwaddles ITL 51 Humanoid Races; Reptile Men ITL 51 Humanoids; Table ITL 19 Intelligence (IQ) ITL 8 INTRODUCTION ITL 3 Jail & other Punishment ITL 28 Jobs; Emlpoyment ITL 25 Jobs; Table ITL 26 Languages ITL 16 Languages; Learning ITL 9 Laws ITL 27 Learning new talents & Languages ITL 16 Light ITL 43 Light; Effect on combat ITL 43 Losing Abilities ITL 17 Lost in the Wilderness ITL 23 Making up a Party ITL 33 Map Example ITL 22 Mapping and Map Reading ITL 21 Mapping the adventure ITL 44 Mechanician's Guild ITL 30 Mercenaries Guild ITL 30 Money ITL 24 Moneylenders ITL 25 Monsters; Intelligent ITL 52 Noise ITL 47 Nuisance Creatures; Table ITL 19 Nuisance Encounters ITL 38 Other Heroes ITL 6 Outdoor Encounter Tables ITL 24 Outdoor Encounters ITL 23 Partial Secrecy ITL 49 Playing GM Characters (NPC) ITL 37 PLAYING THE GAME ITL 37 Playing the Game; Example ITL 47 Random Stocking ITL 19 Reaction Rolls ITL 37 Religion; ITL 31 Room Contents Table ITL 19 Running ITL 43 Saving Rolls ITL 37 Scholars Guild ITL 30 Slaves ITL 34 Spells; Learning ITL 9 Spot Hidden; Did he recognise it? ITL 44 Spot Hidden; Did he see it? ITL 44 Stocking the Labyrinth ITL 18 Strength (ST) ITL 8 Strength; Advantages ITL 8 TALENTS (see also Talent List) ITL 11 Talents; Learning ITL 9 Taxes ITL 24 THE WORLD OUTSIDE ITL 23 Thieves' Guild ITL 29 Time, Speed & Distance ITL 43 Towns & Villages; Building ITL 23 Trap; Complexity ITL 20 Traps ITL 45 Traps; Building new traps ITL 46 Traps; Detecting ITL 46 Traps; Removing ITL 46 Traps; Springing ITL 46 Traps; Table ITL 19 Traps; Types of ITL 47 Travel; in the Labyrinth ITL 43 Treasure; Table ITL 19 Trial ITL 28 Tunnelling ITL 45 Turns; How many? ITL 43 Walking ITL 43 Weapons; Table ITL 68 Weight Carried ITL 35 Weight carried by fliers ITL 36 Weight carried by pack animals ITL 35 Weight of Characters ITL 35 Wills ITL 27 Wizards ITL 6 Wizards' Guild ITL 29