SLAMMER - Fast Action SF Skirmish System
Chris & Alex Nicole ©2002

Slammer Unit Points Costs

I haven't got a points system written down (until now).
But something I usually work around in my head is:

Look at the forces you have available, and approximate the value of each side then look at force multipliers.
You may want to adjust the forces or objectives to balance the scenario.

12 points for each team.
This assumes light armour and basic (1D) weapons.
A Green team would have 4-6 figures,
A Trained team would have 3 or 4 figures,
A Veteran Team would have 2 or 3 figures,
An untrained mob could have upto 8 - 12 figures.
 
An Alien swarm could have around 4-6 figures,
Monsters (eg SST Warrior bugs) 1 (or 2) figures,

Figures with Support Weapons or specialised equipment count as two figures.

Leaders are an extra 6 points at section level, One leader per section (2-4 teams)
Platoon Leaders come with a comand team (2-4 figures) and cost 12. One platoon leader per 2-6 sections.

[This is for basic leaders. If you want to use superior leaders I suggest rolling 1d6 for each leader's quality at the start of the game, rather than paying more for better leaders]

1

Incompetant

No activation modifier, followers act at the leaders AL

2-4

Okay

+1 to activation, as basic leaders.

5,6

Good

Up 1 Activation level,
Good Leaders roll 1D6 again and on a 5 or 6 they are Exceptional

 

Exceptional

Up 2 activation levels

Prepared Positions =12 points each.
Each PP can hold one team in relative comfort and security!
Explosives cost 1 point each for hand grenades or rifle grenades, 2 points for RPG/LAW,
They should be marked on the troop record sheets and crossed off as they are used.
Force Multipliers
Elite = x2
Warrior or Fanatic = x1.5
Better weapons (1D+1) = x1.5
Heavy weapons (1D+2) = x2
Heavy Armour x1.5
Power Armour x2 (or x3 vs light armour ?)
Unarmoured x.5
Strategic advantages:
If one side sets up hidden x2 (at least)

If one side has vehicles, then the other side should have some means of stopping them.


Web site maintained by Chris Nicole
Updated Tuesday, 27 April 2004