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Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Armies of the Land

The Army lists are for Hordes of the Things/DBA. We used HotT as the base rules for tabletop games with additional units from DBA for more variety in the troop types. The size of armies and location/setup of battles was worked out through PBM Umpire.

The tables give the PBM Umpire Units in UPPER CASE in the first column, then a brief description of the unit type, then the HotT/DBA unit type, DBA units are noted in italics. After the main list there are alternatives for some of the units, these also list a proportion of the main force that can be the alternative unit type.

Also each nation started with three named generals, they could promote or hire other generals as needed. Generals acted as a unit on the tabletop as in HotT rules. There were also a few mercenary wizard generals that players could bid for to join their armies.


The Alexandrans.

A major empire on the eastern plains, the Alexans field a strong army based around trained units of Spear and Bow.

PBMU Unit Description HOTT/DBA
GENERAL Sun King and Immortals bodyguard. Shooter General;
SPEARS; Citizens armed with long spear and shield, Spears  
WARRIORS; Tribal auxiliaries / Alexan Marines, Warbands  
ARCHERS; Regular units armed with bow and spear, Shooters  
LEVY; Javelin armed peasants / Toltac refugees, Hordes  
RIDERS; Cavalry men armed with bow or spear, Riders  
BEHEMOTH; Wheeled Ram with bow armed crew, Warwagon  
ENGINES; Seige catapults or war machines, Artillery  
MAGE; Martial priests, casting protective magic, Cleric  
Alternatives:
An Alexan general may be mounted in a chariot as a Knight General.
LEVY; Gellain light infantry, javelins, Auxilia < 1/3
RIDERS; Heavy chariots carrying bow armed crew, Knights < 1/2

The Alexandrans are based rather loosely on early middle-eastern people like the Assyrians and Babylonians.


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

The Loran Federation.

A loose federation of allied city states, under the leadership of Loran. Each city contributes troops to the Federation field army.

The armies of the Loran Federation are based around the Citizen spear units of the various cities, suplemented by tribal mercenaries from neighboring provinces. Each city contributes troops to the Federation field army.

PBMU Unit Description HOTT/DBA
  Spears General and companions, or
Knight General, Heavy chariots.
SPEARS; Citizen spearmen, long spear and shield, Spears  
WARRIORS; Barbarian mercenaries, Warbands  
ARCHERS; Infantry armed with bow or sling, Bows  
LEVY; Javelin armed conscripts, Hordes  
RIDERS; Kantaur auxiliary cavalry, Riders  
BEHEMOTH; Pachyderm with spear armed crew, Behemoth
ENGINES; Seige catapults and war machines, Artillery  
MAGES; Protective Priests, Cleric  
Alternatives:
WARRIORS; Butaspar city guard axemen, Blades < 1/3
ARCHERS; Light infantry, javelins, Psiloi < 1/3
RIDERS; Citizen chariots, bow & javelin armed, Knights < 1/2

The armies of the Loran Federation are based rather loosely upon early middle-eastern peoples like the Assyrians or Babylonians.


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Toltac Empire.

Toltac field armies are always led by a magician general. Province defence forces are usually of significantly poorer quality and may contain a very high proportion of hordes. If there are no Mages present, these may be led by a warband or blades general.

PBMU Unit Description HOTT/DBA
GENERAL High Priest and assistants, Magician General;
SPEARS; Warriors armed with spears or javelins, Auxillia
WARRIORS; Tribal Warriors armed with clubs and axes, Warband
ARCHERS; Boys armed with sling or spear thrower, Bows
LEVY; Javelin armed masses, Hordes
RIDERS; Ferocious animals driven towards the enemy, Beasts
BEHEMOTH; Large beasts enraged & driven towards enemy, Behemoth
ENGINES; Stone and Fire throwing engines, Artillery
MAGES; Toltac fire priests, Magicians
Alternatives;
WARRIORS; Temple Guard or Noble warriors, Blades < 1/4
RIDERS; Pony riding Scouts, Riders < 1/3


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

The Kantaurs

The Kantaurs are a grouping of nomadic clans from the cold waste of Yedan. Some of the clans have settled on the central plains and may have city folk allies. A Kantaur warparty may be made up entirely of mounted units.

PBMU Unit Description HOTT/DBA
GENERAL Warleader in Chariot, Knight General;
SPEARS; Chariot warriors with spears & javelins, Knights
WARRIORS; Foot warriors with spears or javelins, Auxilia
ARCHERS; Foot warriors armed with slings or javelin, Psiloi
LEVY; Poorer tribesmen armed with hunting weapons, Hordes
RIDERS; Mounted warriors, spear or javelin armed, Riders
BEHEMOTH; Wooly Mammoth or Rhino, with armed crew, Behemoth
ENGINES; Catapult and crew provided by allied city, Artillery
MAGES; Tribal shamen casting protective magic, Cleric
Alternatives;
WARRIORS; Any or all warrior units may be Light Horse. Light Horse
ARCHERS; Bow armed horsemen. Light Horse


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Hillfolk

The Hillfolk are mainly Orcs plus a few disreputable humans and other tribal races.

PBMU Unit Description HOTT/DBA
GENERAL Chieftain and body guard, Warband General;
SPEARS; Hearth Guard warriors, Spears
WARRIORS; Tribal warriors with javelins or spears, Auxillia
ARCHERS; Lesser warriors armed with bows or slings, Psiloi
LEVY; Poorer tribesmen and followers, Hordes
RIDERS; Warriors mounted on wolf, boar or pony, Riders
BEHEMOTH; Wooly mammoth or allied hill giants, Behemoth
ENGINES; Stone throwing catapults & infernal devices, Artillery
MAGES; Tribal Shaman, Cleric
Alternatives;
  Behemoth General on wooly mammoth, or Behemoth
  Witch King, Magician general, C in C Magician 1 Only
WARRIORS; Bolder warriors with swords & axes, Warband < 1/2
ARCHERS; Ambushers lurking in the undergrowth, Lurkers < 1/3
RIDERS; Packs of wild animals, Beasts < 1/2


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Dwarves

Dwarven armies are generally very well armed and armored. They have few mounted troops but rely on very solid infantry.

PBMU Unit Description HOTT/DBA
GENERAL Blades General, Dwarven King & champions, Blades
SPEARS; Lighter armored Dwarves with spears, Spears
WARRIORS; Well armored troops with axes, Blades
ARCHERS; Young Dwarves with bows or crossbows, Bows
LEVY; Lesser clandwarves & other races, Auxilia
RIDERS; Adventurous Dwarves on musk oxen or yaks, Riders
BEHEMOTH; Hairy great Yetis, Behemoth
ENGINES; Catapults, Bombards and Infernal Devices, Artillery
MAGES; Dwarven magicians, engineers & clerics, Cleric


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Thuria and the Fishers;

The Thurians took over the Fisher kingdoms following their defeat by the Loran Federation. Wild folk from the mountains and forest.

PBMU Unit Description HOTT/DBA
GENERAL The Thurian commander in chief may be a Hero General, (1 only)
A Fisher general may be of any available unit type
 
SPEARS; Lightly armed warriors with javelins or spears, Auxilia
WARRIORS; Forest fighters, swords spears & axes, Warband
ARCHERS; Foresters with bows, Psiloi
LEVY; Orc, Goblin or lesser tribes, Hordes
RIDERS; Mounted warriors armed with javelins, Riders
BEHEMOTH; Trolls or Great beast with armed crew, Behemoth
ENGINES; Stone throwing engines, Artillery
MAGES; Druids or tribal shamans, Cleric
Alternatives;
WARRIORS; Reptilemen warriors, Blades < 1/3
ARCHERS; Gargoyle scouts with darts, Flyers < 2
LEVY; Ambushers with poison arrows & boobytraps, Lurkers < 2
RIDERS; Packs of wild animals, Beasts < 1/2


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Lascar City States

A wealthy mercantile empire along the central river. The Lascarii control trade between Alexan and Loran. They have a small but competant army backed up by Mercenaries and have established agreements with most of the other factions on the central plains.

PBMU Unit Description HOTT/DBA
GENERAL Blades General, Patriarch & bodyguard, Blades
SPEARS; Citizen trained phalanx, with long spears Pike
WARRIORS; Tribal Auxiliaries & Mercenaries, Warband
ARCHERS; City Guard Bowmen, Bows
LEVY; Armed Plebs with javelin, Hordes
RIDERS; Kantaur settlers javelin armed horsemen, Riders
BEHEMOTH; Trained Elephants with armed crew, Behemoth
ENGINES; Seige catapults & Balistae, Artillery
MAGES; Priests from the City Temple, Cleric
Alternatives;
SPEARS; Citizen Militia spearmen Spears < 1/2
WARRIORS; Lascar Marines with spear & shield, Auxilia < 1/2
LEVY; Light Infantry with sling or javelin, Psiloi < 1/2


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

The Sea People;

A new race in The Land, the island home of the Sea People appeared in the southern ocean following the winters storms.

PBMU Unit Description HOTT/DBA
GENERAL Blades General; Captain of the host & Bodyguard, Blades
SPEARS; Houshold Warriors, spear & shield armed, Spears
WARRIORS; Younger warriors with something to prove, Warband
ARCHERS; Poorer warriors and boys with bows or javelins, 1/2 Bows
1/2 Psiloi
LEVY; Rabble and followers, Hordes
RIDERS; Wealthy mounted wariors, Riders
BEHEMOTH; Berserks in Were-form, Beasts
ENGINES; Hooligans and vandals, Sneakers
MAGES; Tribal priests, soothsayers & warlocks, Clerics on land
Magicians at sea
Alternatives;
SPEARS; Axemen and better armed warriors, Blades < 1/2


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

Necros - The City of Bone

The best troops in the Necrotian army are probably its mercenary units, the native Necrotians have little aptitude for war, and are mainly there to make up the numbers. In times of desperation the city may draw on the powers of magic and raise an army from the dead.

Necros Mundane Army.

PBMU Unit Description HOTT/DBA
GENERAL Magician General, Sorcerer and apprentices, Magician
SPEARS; Alexandran mercenary spearmen, Spears
WARRIORS; Gundara Dwarven mercenary axemen, Blades
ARCHERS; Alexandran mercenary bowmen, Shooters
LEVY; Necrotian militia, Toltac refugees, Auxilia
RIDERS; Necrotian nobles in light chariots, Riders
BEHEMOTH; Olifant with bow armed crew, Behemoth
ENGINES; Stone throwers and Infernal Devices, Artillery
MAGES; Dark priests or lesser magicians, Magician
Alternatives; Necros Dead Army.
GENERAL Dark Circle Necromancer & his lovely assistant.., Cleric General
WARRIORS; Lycanthropes, Ghouls and Vampires, Beasts
ARCHERS; Wraith or Spectres, Sneakers
LEVY; Ranks of the dead, skeletons, zombies & ghosts, Hordes
RIDERS; Dark wings, swarms of bats, Flyers
BEHEMOTH; Golems, Elementals or enraged Pachyderms, Behemoth
ENGINES; Catafalque or Tumbrel and Pall bearers, Warwagon


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

The Hantarii;

Like the Kantaurs, the Hantarii make extensive use of mounted warriors. Increasing numbers of infantry from an allied city may take their place in a Hantarii army. A Hantarii general is always mounted.

PBMU Unit Description HOTT/DBA
GENERAL Knight General; Warleader in Chariot, Knight
SPEARS; Chariot warriors with spears & javelins, Knights
WARRIORS; Foot warriors with spears, Auxilia
ARCHERS; Horsemen armed with bows or javelin, Light Horse
LEVY; Poorer tribesmen armed with hunting weapons, Hordes
RIDERS; Mounted warriors, spear or javelin armed, Riders
BEHEMOTH; Wooly Mammoth or Rhino, with armed crew, Behemoth
ENGINES; Catapult and crew provided by allied city, Artillery
MAGES; Tribal shamen casting protective magic, Cleric
Alternatives;
SPEARS; Allied City spearmen, long spear and shield, Spears < 1/2
WARRIORS; Tribal auxiliaries with swords or axes. Warband < 1/2
ARCHERS; City folk bowmen, Bows < 1/3


Alexan | Loran | Lascar | Toltac | Kantaur | Dwarves | Hillfolk | Thuria | Sea People | Minor States

The Ice Folk;

Little is known of the Ice Folk, unusually tall inhabitants of the frozen waste around Hibraxia. They are thought to be a barbarous but hardy people well innured to the harsh climate of their homeland.

PBMU Unit Description HOTT/DBA
GENERAL Behemoth General; The Winter King - Ice Giant, Behemoth
SPEARS; Mountain men, spear & bow armed, Auxillia
WARRIORS; Shaggy barbarians of unusual size and strength, Warband
ARCHERS; Hunters with bows or javelins, Bows
LEVY; Rabble and followers from the high valleys, Hordes
RIDERS; Wolves and bears of the wild hunt, Beasts
BEHEMOTH; Yeti and/or great snow beasts, Behemoth
ENGINES; Dwarven engineers and gunners, Artillery
MAGES; Tribal priests, soothsayers & warlocks, Clerics
Alternatives;
SPEARS; Axemen and better armed warriors, Blades < 1/3
MAGES; A great Dragon of the fire mountains, Dragon 1 only


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Page created; Tuesday, 4 December 2001 , last updated; Thursday, 27 May 2004 .